For full information, see the main page. For the latest updates, see the main updates page.
Other older updates are also broken out by year: 2001, 2002, and 2003.
Contains spoilers through Affinity.
(nb: the links on this page may not work. It's a big job to fix them all,
and since I doubt anyone is actually using this page, I'm not going to bother.)
Break out of the frame | Updated January 19, 2005 | Get the frame back

November 30, 2004
- Apology and plea to site users:
- My apologies for the extreme delay on this update -- along with starting to reformat the site layout, I've been basically rereading the entire site trying to fix a problem, and it's taking a very long time. Which leads me to the plea: if you spot something that looks very badly punctuated (as though there's a comma, semicolon, or dash missing), please let me know. At some point in the past six months, almost all of the semicolons on the site have been eaten by my HTML editor. The only way to replace them is to go find where they're missing. I'm catching as many as I can as I go along, but it's going to take me forever on my own -- I'm very fond of semicolons, and use them a lot. Or used to, anyway... Thanks!
- Added new category for Jack, Daniel, Sam, and Teal'c: Virtual deaths.
- Added new page: The Trust
- Started revamping pages to make them easier to navigate -- this is not yet finished.
- Updated Arcs and Continuity pages through Affinity
- Updated Episodes, Writers, and Directors through Affinity
- Added episode summaries for
- Lockdown
- Zero Hour
- Icon
- Avatar
- Affinity
- Updated Planets page through Affinity
- Updated the Site Index through Affinity
- Fixed broken links and typos throughout the site.
Additions/deletions:
- Added to Jack:
- Career:
- Base commander:
- Shortly after taking command, he had to put the base under lockdown for an apparent contagion -- which turned out to be Anubis, lurking around in energy form and infesting people in hopes of making it through the stargate in physical form. (Lockdown)
- The Pentagon started getting antsy about the lockdown within a few days -- by the time the situation had escalated to the SGC being physically split into three zones, with no crossing of the barriers between them by any personnel, for six days with no more activity on Anubis's part, President Hayes was calling Jack to be tetchy about the progress (or lack thereof). He gave Jack 24 more hours to reestablish normal gate operations. (Lockdown)
- Jack's response was to lie through his teeth in a basewide announcement, saying he has the president's permission to continue the lockdown indefinitely. He assured everyone that they'd find a safe way to bring supplies down from the surface, because they only had enough food for another month. He was hoping to bluff Anubis into making a move -- it worked. (Lockdown)
- A few weeks into his tenure (possibly as little as two, but likely no more than a month), Jack still hadn't reviewed any of the personnel files. (Zero Hour)
- He had a particularly bad week just before the president arrived:
- Day one:
- Started running into some frustration from SG-1 when his priorities changed from team-only to entire-base where he once would have pushed to get SG-1 out in the field as soon as possible for a recon mission, now he was telling them to wait until there was an available slot, because there were already 14 teams offworld. (Zero Hour)
- For what appeared to be the first negotiations held with offworlders during his tenure, Jack locked the bickering Amran representatives into VIP room 25R3-07 for several days, until they could " talk like adults" . It worked. (Zero Hour)
- By the end of the day that he'd locked up the Amrans, Jack had begun a letter to George Hammond, starting it " Dear General Hammond, Wish you were here and that I was not." (Zero Hour)
- He continued to work on the letter in fits and starts over the next several days. (Zero Hour)
- Day two:
- Not much better than the day before: the Amrans were furious, an alien plant had taken over an entire level of the base, SG-1 went missing on a standard recon mission, and Baal appeared as a hologram, offering an ultimatum: Camulus for the safe return of SG-1. (Zero Hour)
- Day three:
- Camulus arrived on the base from the facility where he was being held, and Jack went to talk with him. Camulus refused to tell him why Baal would want him, specifically, and then added that Baal couldn't be trusted in any event and that Jack would never see his friends again.
- Jack went for the bluff: he had Camulus brought to the stargate in front of an active wormhole and gave him one last chance to tell him what he wanted to know, before he sent him through the stargate to Baal. Camulus didn't blink, and Jack sent him back to his cell. (Zero Hour)
- Camulus changed his mind and told Jack about a world with an Ancient device that he couldn't get to work. Jack sent SG-3 to check it out, and they came back with a ZPM. (Zero Hour)
- Day four:
- By the next day, the plant had gotten into the base's electrical system, and the base was restricted to emergency lighting only until it could be eradicated the dialing computer was fried the inner ring of the stargate was locked Baal was pissy about Jack having missed the deadline and Jack hadn't slept in more than two days. That's when Dr. Lee asked Gilmor to get Jack to approve dosing the entire base with gamma radiation (with all non-essential personnel evacuated, and everyone else in protective suits) to try to kill the plant. (Zero Hour)
- The representative from the president's office (not Gilmor) said he was cancelling the president's visit, given the incredibly chaotic state of the SGC at the moment Jack told him to wait one more day. (Zero Hour)
- The irradiation worked on the plant, but the ZPM started glowing unexpectedly it turned out to be booby-trapped to a degree that would have wiped out the planet (possibly the solar system) if it had been plugged in at the Ancient outpost in Antarctica as planned. Jack confronted Camulus, who admitted he'd done it. (Zero Hour)
- Jack cut him a deal -- freedom and the chance to kill Baal with the doctored ZPM, in exchange for asking for SG-1's return. Camulus agreed, and went through the gate, escorted by SG-3. (Zero Hour)
- With no one the wiser, Jack had switched out the booby-trapped ZPM with the dead ZPM from Antarctica, to make sure Baal never got the chance to figure out the damage potential in the tampered-with one and use it against Earth. (Zero Hour)
- SG-3 returned an hour later than planned, still without SG-1. (Zero Hour)
- Day five:
- The next day, as Jack was continuing to work on his resignation letter, Gilmor informed him that Colonel Reynolds wanted to see him in the gateroom. When Jack went down, Reynolds and all the SG team members on the base were waiting for him. Reynolds told him that whatever he decided to do, they were all behind him one hundred percent. (Zero Hour)
- On his way home for the first time all week, just as he got on the elevator, the klaxon sounded an offworld activation. He headed back to the control room at a run, to be informed that it was SG-1's IDC. (Zero Hour)
- At first he was forced to deny them entry to the SGC, believing them to have been in enemy hands and thus a security risk. After they explained that they were under heavy Jaffa fire on P2X-887, where they had been trapped for days in a secret base, he changed his mind and let them come home. Empty-handed, alas. (Zero Hour)
- Day six:
- He reassured Sam that her actions on P2X-887 had been appropriate, even though SG-1 had gotten trapped and then ambushed. (Zero Hour)
- Sam explained that she'd looked at Dr. Lee's analysis of the booby-trapped ZPM and thought he was wrong -- the blast could have destoyed the solar system, not just Earth. She carefully pointed out that now Baal could use that as a weapon against Earth Jack said that was why he'd given Camulus the dead ZPM from Antarctica. Sam looked impressed. (Zero Hour)
- Had to put on dress blues for the president's arrival. (Zero Hour)
- He finished his resignation letter with " Never mind" and signed it, leaving it on his desk when he went to greet the president (Zero Hour)
- Petitioned the OSI for approval for Teal'c to live offbase. (Affinity)
- The request was approved under certain provisions -- mainly that Teal'c keep a low profile. (Affinity)
- When Teal'c kept doing things like stopping three guys from beating up on another guy, the OSI got pissy about it, and Jack sent Daniel to Teal'c's apartment to talk to him about it, warn him to tone it down a bit. (Affinity)
- When Teal'c was captured and returned to the SGC on suspicion of murder, Jack took him at his word that he didn't do it, and put him back in his old quarters with no guard. The OSI (in the form of Colonel Kendrick) got even more pissy, and demanded that he be placed in a holding cell, or he'd be moved elsewhere. (Affinity)
- Virtual deaths (confirmed):
- 2 times while fighting times kull warriors invading the base. (Avatar)
- The number is solely for those that were shown on screen multiple others occurred offscreen, during other rounds of the same simulation (at least one of them is confirmed by conversation among the avatar versions of SG-1, and the way the scenario is set up, he likely died in every single repetition of the game during the extended simulation until the final one). (Avatar)
- These are not real deaths they occur in a virtual-reality training program. I'm listing them here mainly for vidders looking for clips.
- The real Jack was completely unconnected to the game, and felt nothing when his avatar was killed. (Avatar)
- Food preferences:
- Krispy Kreme donuts (Zero Hour)
- Misc.:
- Has a picture of himself and Charlie on the table near his office door, after he took command of the SGC. (Lockdown)
-
Stationed in Zone 2 on base during the phase of lockdown that was intended to try to force Anubis into using his asceneded powers, so that the Ancients would notice and deal with him. (Lockdown)
- Despite having been promoted to a rank sufficient to allow it, he couldn't quite bring himself to call General Hammond " George" , even when Hammond told him to -- " I know, sir, but every time I open my mouth to say 'George', 'General' comes out." (Zero Hour)
- Like Hammond, Jack uses a laptop at his desk as base commander. (Zero Hour)
- His locker is still in the public locker room, next to Teal'c's (with Daniel's next to that). (Zero Hour)
- That locker room appeared to be on level 28 later in the same episode, he used a locker room on level 25 to change into his dress blues. (Zero Hour)
- Much prefers comfortable BDUs to wearing dress blues, and waited as long as possible before changing for the president's arrival. (Zero Hour)
- Jack's letter to Hammond (as much as I could hear and see, anyway):
I knew it wasn't easy for you, but had I known what it was really like, I would have tried to be less of a pain in the ass. At least, I would have tried harder.
I miss being [active? unknown rest of paragraph, other than" big" on the second line, " for knowledge" on the third, and " paper cuts" on the fourth/last line]
And so I regretfully submit my resignation. And to be clear, the regret is not so much about the resigning part, but the fact that I was deluded enough to think I had possessed even one iota of the ability needed to fill your sizable [and shiny -- this was in voiceover, but didn't appear in the typed text] shoes.
- Added to Daniel:
- Severe injuries:
- Zatted then shot in the shoulder in Lockdown, while suffering a physical reaction to the " infection" of Anubis. The combination was severe enough that Dr. Brightman implied his life had been in danger at least briefly before she got him stabilized, and he was confined to the infirmary for a while. (Lockdown)
- Various injuries during an attack on the Rand Protectorate's capital city, including facial lacerations, a possible head wound (he was unconscious for an undisclosed period, and his memory of the attack was sketchy), and an injured arm that required a sling. (Icon)
- Possessions/controlled:
- Anubis briefly took possession of him in an attempt to escape Earth through the stargate. While possessed, Daniel took an SG-11 team member hostage, was zatted by Teal'c, tried to shoot Jack (never got the shot off), and was shot in the shoulder by Jack. (Lockdown)
- Unlike everyone else who had been infested by Anubis, Daniel was able to consciously remember being possessed almost immediately, as soon as Sam told him that they believed an alien entity had taken him over temporarily. Moreover, he knew immediately that it had been Anubis. (Lockdown)
- (Goa'ulded as a virtual-reality avatar not at all real, but if you're a vidder looking for a clip of glowing-eyed Daniel, here it is. (Avatar) )
- Virtual deaths (confirmed):
- 2 times while fighting kull warriors on the base as a pure avatar. (Avatar)
- 2 times as himself, inside the game. (Avatar)
- These numbers are solely for those that were shown on screen multiple others occurred offscreen (at least for the avatar-only Daniel), during other rounds of the same simulation. (Avatar)
- Several times, Daniel's avatar was a Goa'uld (once visibly, on screen). (Avatar)
- These are not real deaths they occur in a virtual-reality training program. I'm listing them here mainly for vidders looking for clips.
- Nevertheless, while Daniel had no connection to the deaths before he entered the game to save Teal'c, any death after that was one he felt to a certain degree. When his avatar died, his body reacted. (Avatar)
- Misc.:
- Trapped offworld (not imprisoned, just unable to contact/return home without help):
- About four days, with Sam and Teal'c, in a secret underground base on P2X-887. (Zero Hour)
- Six weeks in the Rand Protectorate, after being caught in the midst of a war. (Icon)
- Random misc:
- Stationed in Zone 3 on base during the phase of lockdown that was intended to try to force Anubis into using his asceneded powers, so that the Ancients would notice and deal with him. (Lockdown)
- When Teal'c was trapped in a virtual-reality simulation, Jack, Sam, and Daniel all volunteered to go in after him to help pull him out. Daniel was the one who was sent in, because he didn't have the military tactical knowledge that the others did, for the game to draw on to make things even more difficult. (Avatar)
- The first time Teal'c spotted him in the game, he shot and killed him, believing him to be a Goa'uld. He kept shooting him every time, until Daniel finally snuck up on him and zatted him.
- Watches the History Channel. (Affinity)
- Gave Teal'c a fern as a house-warming present. (Affinity)
- Added to Sam:
- Marital status:
- Romantic interests:
- Pete:
- Turning steadily more serious -- after considering his proposal for two weeks or so, she accepted. (Affinity)
- He had proposed to her out of the blue, taking her completely by surprise. She took the ring in its box, but didn't put it on, needing to think about it before she made her decision. Pete was patient about it, not pressuring her. After his unhesitating help to clear Teal'c and find Daniel, she told him yes. (Affinity)
- Career:
- Developed a code translation program that allowed the science team working on the virtual-reality training simulator to visually monitor Teal'c's (and then Daniel's) progress in the game -- his mental point of view was translated into what amounted to a video game on the computer screen hooked up to the simulator. (Avatar)
- Possessions/controlled:
-
Possessed by Anubis, after Jack made a base-wide announcement that he had presidential authority to continue the lockdown indefinitely.
-
Anubis used Sam to gain access to the control room that allowed him to unseal the corridors between zones 1 and 2, and set several timed commnads into the system in the meantime, he zatted several SFs and Daniel. (Lockdown)
-
Before he could make it to the gateroom, Jack zatted Sam in Zone 2. (Lockdown)
- Virtual deaths (confirmed)
- 3 times while fighting kull warriors on the base. (Avatar)
- The number is solely for those that were shown on screen multiple others occurred offscreen, during other rounds of the same simulation. (Avatar)
- These are not real deaths they occur in a virtual-reality training program. I'm listing them here mainly for vidders looking for clips.
- Sam herself was not involved in any way it was literally her avatar that died, while she was not connected to the program. (Avatar)
- Misc.:
-
Stationed in Zone 3 on base during the phase of lockdown that was intended to try to force Anubis into using his asceneded powers, so that the Ancients would notice and deal with him. (Lockdown)
- Trapped offworld:
- For about four days, with Daniel and Teal'c, in a secret underground base on P2X-887. (Zero Hour)
- Added to Teal'c:
- Friends:
- Romantic interests:
- Krista James
- Had a promising beginning, but after Krista killed her boyfriend and Teal'c was framed for it (by the Trust, not Krista), and he wound up in a holding cell while the Trust kidnapped her to use against him, and to use as leverage against Daniel if need be... it all sorta went south, and they said goodbye when Teal'c moved away. (Affinity)
- Surroundings :
- After seven years of living on the base, Teal'c arranged to move into an apartment. (Lockdown)
- It's not clear if this happened, since he still seemed to have paperwork to take care of, and was stuck on the base in a lockdown during the time he would have finished signing for the new place. (Lockdown)
- In 2004, Teal'c moved into an apartment for a while. (Affinity)
- Number 403, address unknown. (Affinity)
- The units were numbered consecutively, rather than odd on one side and even on the other. (Affinity)
- Decorated it, in Daniel's words, in " Jaffa chic with an East African flair" -- warm neutral earth tone on the wall (looks to me like the color of Glidden's " Inheritance" , or possibly " Boston Cream" ), with tribal art on the walls and mantel. (Affinity)
- There's an alcove just off the door, and a fireplace with marble (-looking, at least) mantle and surround on the wall next to the alcove. (Affinity)
- Nothing noticeably fancy in the way of electronics -- the tv is 24 or 27 inches, no more, and there's one VCR hooked up to it (possibly a DVD player, but it looks like a VCR to me). (Affinity)
- As usual, he had lots of candles everywhere -- he seemed to still prefer them for nighttime lighting. (Affinity)
- The deal for him to live offbase was that he keep a low profile, draw no attention to himself. He didn't make the OSI happy by defending himself against other people when he tried to stop their unlawful activities. (Affinity)
- After he was framed for murder (and cleared almost immediately thereafter), the OSI revoked his permission, and forced him to move back to the base. (Affinity)
- Vehicle:
- Black SUV of some sort. (Affinity)
- I'm bad at car details, but horrible at SUV details -- they all look the same to me. I couldn't get a look at the model name when Teal'c closed the hatch in back, so I have no idea what kind this was. (Affinity)
- This might be a vehicle from an SGC pool, not his personal vehicle, but fwiw, the plate looked like a regular Colorado plate. (Affinity)
- Career:
- Agreed to let himself become part of the SGC's new virtual-reality training program, to increase the simulation's realism and difficulty, after experiencing what the scientists had come up with using themselves as templates for the game to learn from. (Avatar)
- Virtual deaths (confirmed):
- 21 times while fighting kull warriors on the base. (Avatar)
- 14 of these were shown 7 happened offscreen (but Teal'c specifically mentioned other rounds of the game, in which he has to have died).
- There were countless others that didn't get shown or mentioned. (Avatar)
- Some of the deaths were from being shot, others were from being blown up. (Avatar)
- These are not real deaths they occur in a virtual-reality training program. I'm listing them here mainly for vidders looking for clips.
- Nevertheless, Teal'c experienced each death to a certain degree, since he was actually inside the program at the time, mentally connected to his avatar, and the program was taking its cues from him -- Teal'c expected it to hurt, knowing that someone's tactics would be completely different if they knew they wouldn't feel any pain. When his avatar died, the chair delivered a strong, painful jolt to his physical body. (Avatar)
- Near-deaths:
- Frequent " sympathetic" adrenaline spikes while he was in the virtual-reality simulation chair were causing blood pressure and heartrate way too high to be sustained over the long term. Before it was all over, despite some preventive measures taken to try to help, his heart stopped and it took a shot straight to the heart (probably epinephrine) to get it restarted. (Avatar)
- nb: This could technically be a confirmed death, since he did flatline, but the doctor was right there and got the needle in right away.
- Misc.:
- Musical tastes:
- Blues (listening to blues in the car while driving Krista around) (Affinity)
- Trapped offworld:
- For about four days, with Sam and Daniel, in a secret underground base on P2X-887. (Zero Hour)
-
Random misc:
-
Stationed in Zone 2 on base during the phase of lockdown that was intended to try to force Anubis into using his asceneded powers, so that the Ancients would notice and deal with him. He seemed to be assigned the protection of the control room and gateroom. (Lockdown)
- Has played Def Jam Vendetta. (Avatar)
- His confidence in his own abilities, and his determination never to quit, nearly proved his undoing while a test subject in the virtual-reality training simulator chair. (Avatar)
- Because he didn't think the program was difficult enough, it began drawing on his knowledge and experience to complicate the scenarios, making it impossible for him to win. (Avatar)
- Because in reality Teal'c wouldn't ever quit in a given scenario that the simulator was throwing at him, it refused to let him out of the game when he finally went for the failsafe escape route, beaten down after too many deaths in a row. (Avatar)
- The true crux of the problem was that deep down, Teal'c didn't believe that the Goa'uld could be defeated, at least not by himself acting alone. It took the addition of Daniel into the game playing alongside him to start to shift things in their favor, and later the addition of the avatars of Jack and Sam. The four of them together defeated the game, and ended the program before it could kill Teal'c in reality. (Avatar)
- When Sam used a neural imprint of Teal'c's brain from six years earlier, when he was in the original virtual reality chair on the Gamekeeper's world, she ran hundreds of simulations, and each one just got harder with no way for Teal'c to win -- he never gave up, and he clearly never believed that the Goa'uld could be defeated. (Avatar)
- Living offbase:
- When he moved into his apartment, he discovered home design and decorating shows on televisions. (Affinity)
- His cover story was that Daniel had brought him over from Mozambique to be his research assistant. (Affinity)
- He covered up his tattoo when possible. When he couldn't cover it, he said it was a tribal mark from his homeland. (Affinity)
- One of the neighborhood boys, Eric, called him " T" . (Affinity)
- He still seemed to prefer to use candlelight at night, rather than electric lights. (Affinity)
- While he was living offbase, there were several incidents that made the OSI nervous, when he he tried to help people in trouble: in one case, a situation with an old man and some teenagers in the park, in another, a guy with a pit bull, and finally, three guys tailgating another guy and colliding with him, then going after him physically until Teal'c intervened. (Affinity)
- By the incident with the tailgaters, OSI was concerned enough to go to Jack without an appointment. Jack sent Daniel to explain to Teal'c that people in the community generally didn't get involved in situations that " aren't their business" , and by helping out, he was also standing out. (Affinity)
- When Teal'c's neighbor/friend Krista came over to ask for help, Teal'c started to politely decline, either because Daniel was still there and it would be rude to leave a guest, or because of Daniel's warning about not helping people. Daniel took one look at this attractive woman and solved both problems by taking his leave and telling Teal'c on his way out that " every rule has its exceptions" . (Affinity)
- His next-door neigbor was Krista James, with whom he struck up a friendship. He helped out around her apartment at least once, fixing her pipes. At one point she made cookies as a friendly bribe to ask him to help with the pipes again. (Affinity)
- After she broke up with her boyfriend, she spotted him practicing lok'nel (ancient martial arts training) in the park, and asked him to teach her. He did, apparently daily for the next couple of weeks -- she learned quickly. (Affinity)
- Things seemed to be heading for the romantic toward the end of that, but apparently nothing happened. (Affinity)
- Teal'c didn't like her boyfriend -- the first time he met him, Doug was drunk and being loud in the hallway, very obnoxious and pushy. The second time, after Krista took him back, Teal'c believed that Doug had injured her, and very coolly told him that if he ever injured Krista again, he'd kill him where he stood. (Affinity)
- Unfortunately, he said that while Mrs. Connors, another neighbor, was standing in her open door across the hall, and she heard him. (Affinity)
- When he spotted Krista sitting in the hallway one day and went to see if she was okay, she convinced him to just get in a car with her and go, saying she needed to get away. (Affinity)
- He drove them to a motel, where she finally kissed him (and one thing led to another...). When he woke up the next morning and reached for her, she was gone. (Affinity)
- Before he could even get dressed, heavily armed OSI agents were knocking at the door, and basically arrested him on suspicion of kidnapping and murder. (Affinity)
- He wasn't brought to a holding facility -- he was returned to the SGC, where Jack let him stay in his old quarters, believing him when Teal'c said he didn't do it. (Affinity)
- Doesn't have a green thumb: he managed to kill the fern Daniel gave him as a house-warming present (looked to me like he never bothered to water the poor thing). (Affinity)
- Added to SGC:
- In early 2004, Anubis managed to gain access to the SGC after infesting a Russian colonel, Alexi Vaselov, who then transferred there. When he was discovered, the SGC was put under lockdown for at least a week. (Lockdown)
- The SGC was physically divided into three sections, or zones (by means of sealed bulkheads). (Lockdown)
- Zone 1: Included the relay center controlling the power to the gateroom for the duration of the zoned lockdown. (Lockdown)
- Zone 2: Included the control room, gateroom, and surrounding areas. Jack and Teal'c were stationed in this zone.(Lockdown)
- Zone 3: Included the control center used during the lockdown to keep the corridors between zones 1 and 2 sealed. Sam and Daniel were stationed in this zone.(Lockdown)
- Power to the gate was shut off, and was not accessible from the control room. (Lockdown)
- Power to the gate (Zone 2) could only be re-established from a relay center in Zone 1. (Lockdown)
- The only way to unseal the corridors between zones 1 and 2 was at a control center in Zone 3. (Lockdown)
- All SGC personnel were confined within a given zone, and not allowed to move between zones (not even Jack) until the lockdown ended. (Lockdown)
- Food, medical supplies, and medical personnel were equally distributed among the zones. (Lockdown)
- The medical teams continued the daily physical examinations to check for signs of infestation. (Lockdown)
- After bouncing around to various people, including Sam and Jack, Anubis returned to Vaselov's body and went through the gate to what he hoped was freedom instead, Sam had reprogrammed the dialing sequence, and sent him to a snowplain so cold that Vaselov froze to death just a few steps from the stargate, stranding Anubis there. (Lockdown)
- Timeline:
- 2004: A few weeks into Jack's tenure as base commander (at least two, and likely no more than a month), President Hayes is scheduled to come to the base in person to congratulate him on his new command. Hayes sends a man in ahead of him, undercover as Jack's new civilian administrative aide, to make sure Jack isn't going to embarrass with incompetence when he arrives. (Zero Hour)
- During the week:
- Jack locks two bickering Amran representatives into a room together until they can start behaving reasonably. (Zero Hour)
- SG-1 goes missing on an abandoned Anubis planet, and Baal claims to have captured them. (Zero Hour)
- Baal demands Camulus in trade, for returning SG-1. (Zero Hour)
- A plant brought back to the SGC by SG-8 runs amok and effectively shuts down the entire base, including the stargate and the dialing computer, making it impossible to dial out. (Zero Hour)
- In the end, the plant is eradicated, Jack trades (a willing) Camulus and a dead ZPM to Baal, SG-1 rescues themselves from the secret base where they've been trapped alone, and the Amrans are set free -- all in time for the president's visit. (Zero Hour)
- Cheyenne Mountain Complex:
- Levels:
- Level 20:
- Armory -- room 2067-95 (Avatar)
- nb: We see this in Teal'c's virtual-reality simulation, but there's no reason to think it's not accurate he'd know where all the armories are, and the program was taking its information directly from him.
- Level 25:
- The bickering Amran representatives were locked into VIP room 25R3-07 until they could " talk like adults" -- which took several days. (Zero Hour)
- Level 27:
- Administrative aide's office, just down the hall a few steps from the general's office. (Zero Hour)
- Military codes:
- Situational codes:
- Threat level Foxtrot Alpha Six:
- The threat level given in the virtual reality simulation when two kull warriors invade the base, so -- pretty high. (Avatar)
- Technology:
- Other alien:
- ZPM
- Zero point module.
- An Ancient power source that draws its energy from subspace.
- Technically, the ZPM that Jack and SG-1 brought back from Praclarush Taonas was kept at the Antarctic site, to power the defensive weapon there. The ZPM was brought to the SGC to power the gate for a trip to the Pegasus Galaxy, though, which drained it completely. (Stargate Atlantis: Rising)
- SG-3 brought a second ZPM through the gate to the SGC after Camulus told Jack about a world with an Ancient device the ZPM wasn't " plugged in" . Before they sent it along to Antarctica to be used in the Ancient chair there, the scientists ran some tests on it, the dosed it with gamma radiation when they dosed the entire base. It began to glow oddly, and the scientists discovered it had been laced with a violently explosive element that went off when exposed to electrical current. They didn't send the ZPM to Antarctica presumably, it's in storage safely away from any current. (Zero Hour)
- Tau'ri (converted or invented):
- Virtual-reality training chair:
- The scientists at the SGC spent two years working on a chair they got from the Residents on P7J-989, turning it into a simulator that could be used by SGC personnel as a training tool. (Avatar)
- The program interfaces the user's memories with the chair's matrix, so the simulation learns its realism from whoever's in the chair. (Avatar)
- By all appearances, the science team were the subjects for all of the initial testing, so the program learned its parameters from them. (Avatar)
- In 2004, it was ready for a real test Teal'c tried it first, in a simulation of an Anubis drone (kull warrior) making it onto the base. He killed the drone in 49 seconds flat, and told Dr. Lee and his team that the program was too easy the drones were far more formidable than the simulation. (Avatar)
- Dr. Lee asked Teal'c to help them build a better simulation, by letting them use his memories as he played the game to expand the game's parameters and difficulty level to something more realistic. Teal'c agreed. (Avatar)
- Sam's contribution was a new code translation program, hooked up to the simulator, which allowed the science team to visually monitor Teal'c's progress on a computer screen as if watching a video game of Teal'c's point of view. (Avatar)
- There was a two-second delay between the processor and Teal'c's perceived experience inside the game. (Avatar)
- If I understand Sam's explantion correctly, this is what happens:
- The processor sends information about a situation directly into Teal'c's mind, but not as sensory information -- it's pure data working on an subconscious level.
- Teal'c's subconscious (stored memories, knowledge, personality traits, etc.) reacts to the data, and that reaction is sent to a data recorder.
- The data recorder provides a graphic display for the people watching on the computer screen, and also sends the information to the processor, which incorporates it and:
- The processor sends the new, cohesive information to Teal'c as a sensory experience.
- The team planned to store every aspect of Teal'c's experience, then pick and choose what would be added to the final simulation program later. (Avatar)
- Once Teal'c's mind was interfaced with the chair, the team couldn't remove the connection or cut power to the chair without endangering him. (Avatar)
- The only way he could get out of the game was to complete the scenario (in this case, kill the kull warrior[s] invading the base) or head for the failsafe -- take the elevator to the surface. (Avatar)
- The chair adapted itself to deliver a strong pain response when Teal'c died in the game, since Teal'c expected being shot to hurt. (Avatar)
- The chair was limited to only non-lethal jolts, but the scientists hadn't factored in cumulative damage from multiple non-lethal jolts. (Avatar)
- Shortcomings aside, if the scientists could get this into workable shape, it would be a tremendous training tool, letting new recruits get a taste of what they would be up against before they had to face it for real.
- Added to SGC Personnel:
- Bosco:
- Rank unknown.
- Member of SG-3. (Zero Hour)
- He was on the team when it provided backup to SG-1 on P2X-887, a planet that had belonged to Anubis, guarding the stargate while SG-1 explored, until SG-1 went missing. (Zero Hour)
- Dr. Brightman:
- Took over Frasier's role as chief medical officer. Not long after she started, she had to deal with what she thought was an unknown contagion, which turned out to be Anubis, trying to gain a physical form to allow him to pass through the stargate. (Lockdown)
- Dr. Carmichael:
- Part of the SGC's medical staff. (Avatar)
- Sam called him to science lab 5 to look at Teal'c when Teal'c was hooked up to the virtual-reality chair, after his bio readings started to get worrying. (Avatar)
- He agreed with her (and Dr. Lee's) concerns: Teal'c's body was generating sympathetic adrenaline spikes for what was going on in the game, elevating his blood pressure and heartrate to levels too dangerous to sustain over a long period. (Avatar)
- He was frustrated by his inability to help Teal'c -- he didn't dare pull him out of the chair and couldn't introduce an electrical current (from a crash cart) in the event of cardiac arrest. When Teal'c's heart actually did stop, his only option was to inject a drug (probably epinephrine) directly into his heart -- which he didn't dare do a second time. (Avatar)
- Captain Corrigan:
- Possibly in charge of the SGC commissary he or she was awaiting Jack's approval for the buffet menu for the president's visit. (Zero Hour)
- Sgt. Davis:
- Name:
- Walter (Harriman):
- By eighth season, his name is back to Walter (very obviously -- Jack calls him by his first name all the time after being promoted to general) despite seasons' worth of nametags that said " Norman" . (Zero Hour)
- His last name may have changed to Harriman, which was originally a fannish mondegreen from There But For the Grace of God -- he was addressed as " Airman" in that episode, but fans misinterpreted the drawled word as " Harriman" , and assumed that was his name despite his nametag, which consistently said " Davis" .
- During the virtual-reality simulation, Daniel refers to something " Sergeant Harriman" said over the PA before he was killed, and given the history with the name, it's unlikely he meant anyone else. (Avatar)
- Personal note: All of this [the constant changing of his name] is making me completely insane, and I'm damned if I'm going to change every reference to him on this site every time they decide they're bored with his name. He was Sergeant [Something] Davis for seven years, and that's how I'm keeping him. I'm going with Walter since it's the only first name we've heard spoken aloud.
- Married (visible ring), at least as of eighth season. (Zero Hour)
- After Jack took command of the base, Walter functioned as his aide, apparently unofficially. He was very happy to find out that Jack had been assigned a civilian administrative aide. (Zero Hour)
- Lieutenant Evans:
- Part of the medical staff (most likely a nurse). (Lockdown)
- Daniel believed that she was the person Anubis went into after he left Daniel, switching hosts as Daniel was being readied for surgery. (Lockdown)
- She was arrested coming out of the commissary and taken to be questioned by Sam. (Lockdown)
- She had been checked by Dr. Brightman hours earlier and been cleared, but when Sam pressed her, she had no memory of what she'd done on Tuesday afternoon (the day Anubis shifted from Vaselov to Daniel to her). (Lockdown)
- Mark Gilmor:
- Ostensibly assigned to the SGC as Jack's administrative aide, sent by Hammond. (Zero Hour)
- In reality, he was sent by the president to make sure Jack was competent enough at his job that the president wouldn't be making a fool of himself by coming out personally in a few days to shake his hand and congratulate him on his promotion. (Zero Hour)
- He worked as an analyst at the CIA for eight years, mostly doing background checks, but had top-level clearance. (Zero Hour)
- His office at the SGC was just down the hall from Jack's on Level 27, at the end of a corridor. (Zero Hour)
- He was very efficient in keeping track of Jack's schedule (and the schedule for offworld missions, etc.) right from the beginning. (Zero Hour)
- He accompanied Jack pretty much everywhere, PDA at the ready. Despite his definite ability and helpfulness, he was fairly doubtful at first about many of the decisions Jack was making -- allowing an alien plant on base, locking up offworld diplomats, etc. (Zero Hour)
- He was even more obviously dubious about the fact that Jack seemed to be seriously considering trading Camulus to Baal for SG-1 Gilmor believed it was already too late to save them. He said so to Colonel Reynolds, who gave him a quiet, intense earful about Jack's treatment at Baal's hands and how SG-1 had never given up on him, and how now neither Jack nor anyone else at the SGC was going to give up on SG-1. (Zero Hour)
- When Jack gave every indication that he was going to send Camulus through the stargate to Baal because Camulus hadn't given him the information he wanted (about why Baal wanted him in the first place), Gilmor was pretty much aghast, believing it was a complete waste he argued with Jack about it on the way to the gateroom, then gave up and went for the control room to watch. When he realized it was a bluff, he followed Jack to the elevator, telling Jack he couldn't do his job if Jack didn't trust him Jack wasn't impressed. (Zero Hour)
- When Baal showed up (in hologram form) early the next day, Gilmor was once again taken aback by Jack's attitude -- he looked fairly disbelieving as Jack mocked and baited Baal, and called him on it after Baal left. Jack, again, wasn't impressed. (Zero Hour)
- When he realized that Jack intended to honor his side of the bargain to let Camulus go -- Camulus's information about the planet with the Ancient device had been accurate, and the SGC had picked up a half-charged ZPM out of the deal -- Gilmor argued that it would be better not to let him go. (Zero Hour)
- At some point, he released the Amran delegates [probably around the day before the president's visit, given everything that was going on and the fact that the gate couldn't be dialed for about a day]. He reported to Jack that Major Davis said they were much more willing to negotiate now. (Zero Hour)
- Just before the president came down the elevator, Gilmor told Jack the truth about who he was and why he was there, and said he'd be leaving after the visit. He was a bit taken aback to find out Jack had known all along, but recovered nicely and told Jack how much he respected both the job he did and Jack himself. (Zero Hour)
- Hammond:
- Career:
- Post-SGC
- Stationed at the Pentagon. (Zero Hour)
- He called to warn Jack that Gilmor was a plant, sent by the president to check up on Jack before the president's visit. (Zero Hour)
- He fully expected Jack to start calling him George after Jack's promotion. (Zero Hour)
- Major Kearney:
- He was part of the search for Airman McCaffrey when suspicions were raised that McCaffrey could be Anubis's current host. He found the man McCaffrey had injured and called it in. (Lockdown)
- He was stationed in Zone 2 during the zoned part of the lockdown. (Lockdown)
- When Anubis made it into Zone 2 inside Sam, Kearney found Jack standing near Sam's zatted body. (Lockdown)
- Jack took Kearney with him to the room with the manual self-destruct, and ordered him to ready his key. Kearney obeyed, and helped set the self-destruct on a five-minute countdown. (Lockdown)
- Immediately afterward, Anubis-possessed Jack praised him, then zatted him. (Lockdown)
- Lee:
- He was working with the plant SG-8 brought back from P6J-908. In the space of roughly four hours, it grew from a seed to a small plant, and it just kept going from there. (Zero Hour)
- When the plant had grown to cover the lab and start in on the hallway outside by the next morning, Lee was thrilled -- he seemed to be taking a genuine enjoyment in the plant's rampant vitality. (Zero Hour)
- The enjoyment didn't even seem to fade much when the plant got into the walls as well (a day or two later) and effectively shut down power to the base by interrupting various systems. (Zero Hour)
- Eventually Lee (and his team) decided that gamma radiation would probably kill the plant. To do so, all non-essential personnel would have to be evacuated, and everyone else would have to wear radiation suits. He got Gilmor to pass the idea along to Jack he didn't want to do it himself, knowing that Jack hadn't slept in more than two days. (Zero Hour)
- It worked the plant was eradicated, and full power was quickly restored. (Zero Hour)
- When Reynolds and SG-3 brought back a ZPM from the planet Camulus had told Jack about, Lee promptly appeared to take charge of it, explaining what it was to Gilmor and doing a prelimary test that showed roughly 50% power left. (Zero Hour)
- After the base was exposed to gamma radiation to kill off the alien plant, the ZPM began glowing in a way it shouldn't. Lee figured out that it had been tampered with the ZPM, introducing a foreign element. It reacted very strongly to a constant electric charge, exploding with a great deal of force even with just a microscopic sample. (Zero Hour)
- Lee believed that if they'd sent it to Antarctica as planned and it had been plugged into the Ancient outpost as a power source, the explosion would have destroyed the world. (Zero Hour)
- He admitted that he couldn't undo the tampering when Jack pushed him a little. (Zero Hour)
- He was part of a team (possibly the leader) that was working on a virtual reality chair, based on technology gained from the (former) Residents on P7J-989. (Avatar)
- The team tested it for two years, using themselves (apparently) for subjects to give the game human knowledge/memories to work from. (Avatar)
- When they had a complete, working scenario, they asked Teal'c to test it for them Teal'c beat the scenario in under a minute, and told them it was too easy. (Avatar)
- Dr. Lee shifted rapidly from a slightly negative reaction at being told the game was too easy, to acknowledgement that they hadn't been able to test on real warriors, to looking at Teal'c and lighting up, and convincing him to be their test subject. (Avatar)
- When Teal'c got trapped in the game, Lee worked with Sam to come up with a way to help him, by sneaking another person (Daniel) into the game but outside the recording loop. (Avatar)
- personal note: Lee appears to be more of a Renaissance man than a scientist he's worked on alien life forms, archaeology, alien technology, developing body armor, bomb defusing/reprograming, biology (plants), Ancient technology, and virtual-reality engineering, in just four years.
- Airman Malcolm McCaffrey:
- Another host for Anubis, while Anubis was bouncing around the base trying to avoid detection/capture and make his way offworld through the stargate. (Lockdown)
- He missed his scheduled mandatory physical and remained unaccounted for, triggering suspicions. (Lockdown)
- When the search for him was underway, he ambushed an SF walking alone, slamming him into a wall and taking his sidearm. (Lockdown)
- He headed for the control room, shooting the SF on guard near the bottom of the stairs. (Lockdown)
- Jack, Sam, and Teal'c arrived in time for Jack to zat him before he could get the technician on duty to dial the gate (he had a gun to the back of the man's neck). (Lockdown)
- Anubis abandoned his body and headed into the walls. (Lockdown)
- Sergeant O'Brien
- One of the gate technicians. He was on duty when SG-1 dialed in from P2X-887, after everyone thought they'd been captured by Baal. He sent a hold signal to them and waited for Jack to give further orders. (Zero Hour)
- Peterson:
- Rank unknown.
- Member of SG-3. (Zero Hour)
- He was on the team when it provided backup to SG-1 on P2X-887, a planet that had belonged to Anubis, guarding the stargate while SG-1 explored, until SG-1 went missing. (Zero Hour)
- Reynolds:
- Still in command of SG-3 as of early eighth season. (Zero Hour)
- Although he outranked Sam (even in the unlikely event that he's not a full colonel, he would have at least three years' seniority on her as a lieutenant colonel), he went along with her decision to leave SG-3 to guard the stargate on a standard recon mission to P2X-887, where SG-3 was acting as backup to SG-1. (Zero Hour)
- After roughly 15 minutes with no contact with SG-1, after seeing an al-kesh fly by overhead, Reynolds contacted the SGC to apprise them of the situation (it had been 19 minutes without contact by the time he finished reporting to Jack, who had been in his office when Reynolds called in).
- After Baal's ultimatum demanding Camulus in exchange for SG-1, Reynolds did a little research and came up with some suggestions for planets they could use to make the exchange, in the event Jack was really thinking of going through with it. (Zero Hour)
- As he handed over the list, he made his case for the SGC's not being able to trust Baal, and not being able to open the iris to let SG-1 through because it could be a trap, then asked if Jack was seriously considering the exchange.
- When Gilmor overheard Jack say that the exchange was " on the table" , he asked Reynolds if it wasn't already too late. Reynolds went very cool and distant and told him about Jack being tortured and killed repeatedly at Baal's hands, and how SG-1 never gave up on him he said Jack wouldn't give up on them now, and neither would a single man or woman on the base. (Zero Hour)
- He led his team to the world Camulus told Jack about, and found the Ancient device as promised (" about the size of a room" ). He had no idea what it was, but knew why Camulus hadn't been able to turn it on -- he brought the disconnected ZPM back to the SGC with him. (Zero Hour)
- Reynolds was the spokesman for every SG team member still on base during the crisis, when they all gathered in the gateroom to tell Jack they were behind him one hundred percent, no matter what he decided to do. (Zero Hour)
- He and SG-3 escorted Camulus offworld again with a ZPM meant for Baal and then waited for SG-1, but had to return to base empty handed again. (Zero Hour)
- personal speculation: It's possible that Reynolds has taken over Jack's previous role as (unofficial?) second-in-command at the SGC. His willingness to question (respectfully) Jack's decisions and make sure he's considering all the options/facts, and his leadership role in speaking for all the assembled SG teams when they gave Jack their unequivocal backing, are both strong signs of it. (Zero Hour)
- His team was one of the ones that went in to the Rand Protectorate in a fast raid to try to regain loyalist control of the secure bunker although he wasn't visible at any point, he was likely there. (Icon)
- Rundell:
- Apparently in charge of readying the SGC for President Hayes's visit, at least in terms of decoration and such. (Possibly also protocol -- who stands where, when, etc. -- but that part's not mentioned.) (Zero Hour)
- Siler:
- Stationed in Zone 1 during the phase of lockdown that included trying to force Anubis into using his ascended powers, by making sure that no one person could operate the stargate. (Lockdown)
- He had a busy week before the president arrived to congratulate Jack on his new appointment: he was part of the crew trying to chop the alien plant back when it started taking over the lab, then used a flamethrower when it started taking over the hallway. When the base had to go to emergency lighting only and several systems went offline, he was part of the repair crew, working mainly in the control room and on the stargate (to all appearances). (Zero Hour)
- When Jack told Baal that the irony of the situation (Jack missing his deadline to respond to Baal's ultimatum, because the SGC couldn't dial out) was that Carter wasn't there, because she could have fixed the problem just like that, Siler assured him that there was no offense taken. (Zero Hour)
- Added to SG Units:
- General info:
- Four-man teams:
- Exceptions:
- SG-1: Officially becomes a three-man team shortly after Jack's promotion to brigadier general. (Lockdown)
- SG-1:
- Makeup:
- Officially became a three-man team in early 2004, when Jack decided not to fill the empty slot left when he was promoted to brigadier general and commander of the SGC. (Lockdown)
- Almost everyone on the base had wanted the position (according to Jack), and the Russians sent along a candidate, as well. (Lockdown)
- Locker room:
- Eighth season: Jack's locker was still next to Teal'c's and Daniel's (in a row in that order), on level 28, apparently still a public locker room, possibly men-only (no sign of Sam's). (Zero Hour)
- In the same episode, Jack used a locker room on level 25 to change into his dress blues, but in the earlier instance, he seemed to walk straight from the locker room to the elevator on 28, then directly back to the gateroom before the elevator doors closed. (Zero Hour)
- When Teal'c was trapped in a virtual-reality simulation, with the only hope of rescuing him to send someone else in through another chair (risking being trapped as well), Sam, Daniel, and Jack all volunteered immediately to be the person to go in. Daniel was the one chosen, but in the end it took not only him and Teal'c, but also the game-generated avatars of Jack and Sam, to finally defeat the game and let Teal'c out before it killed him. (Avatar)
- Captured, confined, imprisoned:
- Affinity:
- Teal'c captured at his motel by the OSI, on suspicion of kidnapping (Krista James) and murder (Krista's boyfriend Doug), and held in a holding cell at the SGC (at the OSI's insistence -- Jack would have let him stay in his old quarters).
- Daniel captured by agents of the Trust, and forced to translate some Ancient into Goa'uld for them to save Krista's life.
- Assaults its own members:
- Lockdown
- Teal'c zats Anubis-possessed Daniel
- Zatted, possessed Daniel grabs a pistol and aims at Jack
- Jack shoots possessed Daniel with a pistol (in the shoulder)
- Anubis-possessed Sam zats Daniel.
- Jack zats Anubis-possessed Sam.
- Avatar:
- Within the game, Teal'c shoots Daniel on sight, believing him to be a Goa'uld.
- Within the game, Teal'c holds a P90 on Daniel, who's holding a sidearm on him Teal'c shoots Daniel, in case he's a Goa'uld (with Daniel saying " I'm not a Goa'uld..." )
- Within the game, Daniel zats Teal'c (to gain enough time to tell Teal'c what's going on, so Teal'c will stop killing him).
- Within the game, Daniel, Teal'c, Jack, and Sam are standing four-square to each other, all pointing their weapons in (Daniel and Sam at each other, Teal'c and Jack at each other). Daniel and Teal'c are " really" there Jack and Sam are pure, game-created avatars. No one actually shoots.
- SG-2: (...)
- Had a mission to P8F-809 no idea what it was for, but apparently pretty routine. Jack had a briefing scheduled with them about it after they came back, with no indication that there was anything out of the ordinary going to be discussed. (Zero Hour)
- SG-3: (...)
- Still commanded by Colonel Reynolds in eighth season. (Zero Hour)
- All-male team as of early 2004, including Reynolds, Bosco, and Peterson. (Zero Hour)
- They were assigned as backup to SG-1 on a standard recon mission to P2X-887, a world that had been part of Anubis's domain, and which so far Baal hadn't found, by all reports. (Zero Hour)
- Sam left them to guard the stargate while SG-1 explored, promising to stay in regular radio contact. (Zero Hour)
- Eventually Reynolds was unable to raise Sam on the radio, just as an al-kesh went overhead. He tried for about 15 more minutes, then called back to the SGC, requesting backup to start a search. Jack sent SGs 10 and 12. (Zero Hour)
- When the search turned up nothing, Reynolds brought all three teams back home and reported. (Zero Hour)
- When Camulus told Jack about a planet with an Ancient device (in hopes of getting Jack to let him go, rather than trading him to Baal in return for SG-1), SG-3 was assigned to check out the planet. They found the device, as promised, and brought back with them the ZPM that went with it, which hadn't been " plugged in" . (Zero Hour)
- After Jack made a deal with Camulus -- his freedom and the opportunity to kill Baal using the booby-trapped ZPM, if he agreed to ask Baal to let SG-1 go -- SG-3 escorted Camulus to another planet, where they waited for SG-1. (Zero Hour)
- They stayed for an hour past their scheduled return time, hoping SG-1 would arrive, but no dice. (Zero Hour)
- Sam suggested them as backup along with SGs 6 and 12 on the raid on Soren's bunker in the Rand Protectorate, for the attempted rescue of Daniel. They went in hot and pulled off the raid with no casualties. (Icon)
- SG-5: (...)
- Assigned to Amra, and escorted back representatives to the SGC to discuss a pending trade agreement. (Zero Hour)
- SG-6: (...)
- Sam suggested them as backup along with SGs 3 and 12 on the raid on Soren's bunker in the Rand Protectorate, for the attempted rescue of Daniel.. They went in hot and pulled off the raid with no casualties. (Icon)
- SG-8: (...)
- In early 2004, the team was assigned to P6J-908, where they found a plant they wanted to bring back to base for study. This turned out to be a mistake the plant kept growing, proving very hard to kill. (Zero Hour)
- SG-9: (...)
- Still (again?) apparently the diplomatic unit, as of 2004. (Icon)
- They were assigned to handle negotiations with Soren in the Rand Protectorate after Soren staged a successful religious revolution there. The negotations were going badly Soren refused to allow any teams through to search for Daniel, missing since the city was taken. (Icon)
- SG-10:
- All-male team as of early 2004. (Zero Hour)
- Assigned as backup for SG-3 on P2X-887, when SG-1 goes missing on the planet and SG-3 wants to start searching for them. They returned to base empty-handed. (Zero Hour)
- SG-11:
- Assigned to go offworld with Daniel for an unspecified mission. Before they could step through the gate, Jack shut it down and ordered Daniel to the infirmary Daniel, infested with Anubis, took one of the SG-11 members hostage. Both went down when Teal'c zatted Daniel. (Lockdown)
- SG-12:
- All-male team as of early 2004. (Zero Hour)
- Assigned as backup for SG-3 on P2X-887, when SG-1 goes missing on the planet and SG-3 wants to start searching for them. They returned to base empty-handed. (Zero Hour)
- Sam suggested them as backup along with SGs 3 and 6 on the raid on Soren's bunker in the Rand Protectorate, for the attempted rescue of Daniel.. They went in hot and pulled off the raid with no casualties. (Icon)
- Added to Politics :
- Government:
-
Six days into the " zone" portion of the SGC lockdown to prevent Anubis's escape through the stargate, with no further sign of Anubis's presence anywhere on base, Hayes lost patience and told Jack he had 24 hours to reestablish normal gate operations. (Lockdown)
-
Alliances:
-
Offworld alliances:
- Both the rebel Jaffa and the Tok'ra remained available for communication, at least. (Zero Hour)
- The rebels got word to the SGC of one of Anubis's planet, including a hidden base, that Baal didn't know about yet, and even sent along a hand device that gave access to the base. (Zero Hour)
- Both the rebels and Tok'ra were contacted when SG-1 went missing and Baal said he had them captive, but neither could give any information about SG-1's whereabouts. (Zero Hour)
- Added to Military:
- Pentagon:
- The Office of Special Investigations (OSI):
- real-life site: http://public.afosi.amc.af.mil/index_ns7.html
- They're responsible for criminal investigations and counterintelligence for the Air Force
- nb: In addition to the USAF OSI, there's also a Department of Justice OSI, which handles WWII Nazis in the US. They're not connected.
- This was the branch that gave approval for Teal'c to live offbase when Jack petitioned them. (Affinity)
- They attached some provisions to the approval, largely boiling down to " he can't attract any attention to himself" . (Affinity)
- Despite their disapproval of the situation and their concerns about Teal'c's actions, the OSI insisted that they didn't have Teal'c under surveillance while he was living offbase. (Affinity)
- Non-SGC military personnel:
- Major Davis:
- He returned to the SGC to be part of the negotiations with the Amran representatives. Within an hour, talks had completely stalled because the Amrans couldn't even move past bickering with each other (" like children" , according to Davis), never mind start discussing the trade agreement with Earth. He sent for Jack, who dealt with the situation by locking up the Amran representatives in the same room together until they were prepared to talk like adults. (Zero Hour)
- He was still on the base days later while the SGC was dealing with Baal and a power shutdown as a result of an alien plant run amok in the walls. When Jack was looking for options for dealing with Baal and getting SG-1 back, Davis brought up the possibility of the Goa'uld poison the Tok'ra had provided the formula for more than two years earlier (Summit/Last Stand). (Zero Hour)
- General George Hammond:
- Stationed at the Pentagon. (Zero Hour)
- Head of " Homeworld Security" (unofficial designation) -- all things relating to Earth's defense, including the SGC, the 303 program, and the Antarctic site.
- For details, see Hammond.
- Colonel Kendrick:
- Assigned to the Office of Special Investigations. (Affinity)
- Dressed in a suit, not a uniform, much like Simmons. (Affinity)
- He arrived unannounced and uninvited at the SGC after Jack refused to return his calls, to complain about Teal'c breaking the conditions of his living offbase -- he wasn't staying low-profile enough for the OSI to be comfortable with. (Affinity)
- He was none too happy with Jack's attitude about the situation, firmly believing that Teal'c's presence offbase was a major security risk and that Jack was taking the situation far too lightly. (Affinity)
- The fact that Jack paid no attention whatsoever to any of his warnings didn't sit well, either. (Affinity)
- When Teal'c became wanted for kidnapping and murder, in the death of Krista James's boyfriend Doug and her (and Teal'c's) disappearance, and was then captured by the OSI (working off a tip), Kendrick returned to the SGC to check on things, and was very displeased to discover that Teal'c was being housed in his old quarters on base, without so much as a guard on the door. He got very shirty with Jack, saying that if Jack didn't transfer Teal'c to a holding cell, he'd recommend that Teal'c be held somewhere else entirely. (Affinity)
- He clearly believed it was more than possible that Teal'c had done it. (Affinity)
- When Daniel went missing as well, Kendrick was finally convinced there was something else going on. (Affinity)
- Area 51:
- General info:
- In the two years since the Tok'ra provided the formula for the poison that kills Goa'uld symbiotes, Area 51 was modifying and manufacturing in it the greatest possible quantities, to be used as a defensive weapon. As of early 2004, there was enough to negate a sizable force. Reynolds said there was enough to neutralize and invade three Goa'uld-occupied planets. (Zero Hour)
- The poison is non-persistent, leaving only a limited time before reinforcements become a factor. (Zero Hour)
- The poison still kills Jaffa as well as Goa'uld. (Zero Hour)
- Technology:
- Goa'uld poison:
- Developed over two years from the formula given by the Tok'ra. (Zero Hour)
- As of early 2004, there was enough to negate a sizable force. Reynolds said there was enough to neutralize and invade three Goa'uld-occupied planets. (Zero Hour)
- The poison is non-persistent, leaving only a limited time before reinforcements become a factor. (Zero Hour)
- The poison still kills Jaffa as well as Goa'uld. (Zero Hour)
- Added The Trust:
- Many (most? all?) of its agents were ex-NID. (Affinity)
- They appear to still work in cells, and fairly mobile cells at that. (Affinity)
- They had use of a warehouse, ostensibly for " Westminster Boiler & Tank Company Ltd." (Affinity)
- When Teal'c moved offbase, they set up surveillance on him, still convinced that having aliens on Earth was in and of itself a security risk (more specifically, having aliens on US soil was a national security risk). (Affinity)
- It was supposed to be simple surveillance, nothing more. They set up across the street in another apartment, and ate a lot of pizza from a local place. They also rented a car, which got caught on the pizza place's security cameras and had satellite tracking in it. (Affinity)
- When the surveillance also caught Krista's murder of James on tape, they saw a golden opportunity to reduce that risk, and went in to stage the scene to look like Teal'c had done it. (Affinity)
- Later, with Teal'c on the road with Krista with no knowledge of what had happened, they tailed him, then called a tip in to the OSI with his whereabouts, ensuring his capture. (Affinity)
- Once Teal'c was captured, they hacked into the SGC network and opened a file on Daniel's screen, then a message window saying " look familiar?" , then called him on the phone. The person on the phone used a voice distorter, and told Daniel that he wanted Daniel to translate the Ancient symbols into Goa'uld -- it was an obscure dialect, and Daniel was the only person on the planet who could translate it. In return, he offered proof, on tape, that Teal'c wasn't the killer. (Affinity)
- Daniel showed up at the meet on time and alone, and tried to buy some time.
- The agent who met him said that if he didn't translate the text, they'd kill Krista. When Daniel started to walk away, saying there was no proof these guys even had Krista, the agent had one of this three snipers shoot the coffee cup he put down on a picnic table. Daniel went with him. (Affinity)
- He brought Daniel back to the " Westminster Boiler & Tank Company Ltd" warehouse, where more members of his cell were, including what appeared to be the cell leader. (Affinity)
- This man was not happy that Daniel was there, pointing out that he was a member of SG-1 and they would mobilize vast resources to get him back. (Affinity)
- The first agent said it was necessary because Daniel wouldn't cooperate, and had some other agents bring a very scared Krista out. When she was pushed into the chair next to Daniel, he said he'd kill her if Daniel didn't give them the translated symbols. (Affinity)
- Daniel stayed focused on the apparent leader, saying Krista had nothing to do with it. (Affinity)
- Sounding honestly regretful and annoyed, the leader said that if it had been up to him, it wouldn't have gone that far -- it was supposed to be simple surveillance (said with a very pointed look at the agent who'd escalated everything to this point), but once the " domestic dispute" happened and Teal'c got involved, and they knew that Daniel would never do the translation for them voluntarily... they had to go with the opportunity given them. (Affinity)
- Despite his reasonable demeanor, his next act was to pull out his gun and point it at Krista -- he really did intend to kill her if necessary. (Affinity)
- Daniel translated the symbols. (Affinity)
- As soon as the translation was complete and confirmed, the leader brought Daniel and Krista to the wall and told them to face it while holding a pistol on them. He switched weapons when they were faced away, and zatted them both. Meanwhile, his people began cleaning up, packing up their gear and deleting files and wiping hard drives so no one could figure out what they'd done. (Affinity)
- They appear to have transported out -- although it wasn't shown, there was a flash of light, no sound of rings settling, and no sign of the people a split second later. (Affinity)
- Added to Russians:
- Russian cosmonauts knew about the battle with Anubis over Antarctica, and were pretty pissed about the amount of debris left behind, some of which nearly hit the International Space Station while a Russian team was aboard it. (Lockdown)
- When Colonel Alexei Vaselov requested a transfer to the SGC, the Russians began pressuring Jack to put him on SG-1. (Lockdown)
- Personnel:
- Anatole Konstantinov:
- At one point, he served in the Russian Air Force with Alexi Vaselov, an old friend. (Lockdown)
- A cosmonaut who did a tour aboard the International Space Station around the time of the battle with Anubis over Antarctica. He was pretty annoyed by the leftover debris, and the need to delicately steer the space station around it so it didn't get damaged. (Lockdown)
- He was infested by Anubis when the space station nearly collided with a piece of debris. (Lockdown)
- Less than a week after his ISS mission was complete, Konstantinov died in a Moscow hospital, officially of renal failure. Unofficially, the medical establishment had no clue what had killed him, only that he'd exhibited memory loss, skin lesions, and an elevated white blood count. (Lockdown)
- His body couldn't handle containing Anubis's energy form. (Lockdown)
- Right before he died, his old friend Alexi Vaselov came to visit him, and was infested with Anubis. (Lockdown)
- Colonel Alexi Vaselov:
- Colonel in the Russian Air Force. (Lockdown)
- Had a sister living in Bryansk. (Lockdown)
- Served with Anatole Konstantinov, an old friend, before Konstantinov became a cosmonaut. (Lockdown)
- One of the most highly-decorated officers in Russian history in the Russian Air Force, including the High Order of Russia and the Gold Star. (Lockdown)
- His experience included more than 3,000 flight hours on more than 35 types of aircraft and prototypes. (Lockdown)
- While visiting his friend Konstantinov in the hospital, Vaselov was taken over by Anubis, who used him to gain access to the SGC. (Lockdown)
- The faux-Vaselov specifically requested a transfer to the SGC, and once there, tried buttering Jack up to get the open spot on SG-1. When Jack refused, he asked for any spot, on any team. When Jack continued to refuse, saying that without proper training, Vaselov wasn't going near the gate, " Vaselov" asked to be allowed to go through as a noncombat observer with an exploration team. Jack still said no. (Lockdown)
- During a conversation with Daniel about Jack's refusal, Vaselov collapsed and was rushed to the infirmary. (Lockdown)
- Anubis had to have known the body was failing, and also that he had a better shot of getting through the stargate inside Daniel, so he jumped hosts when Daniel reached to see if Vaselov was all right. (Lockdown)
- Vaselov had lesions over 40% of his body and a highly elevated white blood count. (Lockdown)
- He had no memory at all of what had happened to him the last thing he remembered was being in Russia, visiting his friend in the hospital. (Lockdown)
- He blamed himself for causing the lockdown and Daniel's condition, even when Teal'c assured him that it hadn't been his fault in any way. (Lockdown)
- Despite Dr. Brightman's best efforts, Vaselov's condition continued to deteriorate his exposure to Anubis had lasted too long, and his immune system had been affected. He wasn't responding to treatment at all, so all they could do was try to manage his pain. (Lockdown)
- Brightman figured he had one, maybe two weeks, tops, to live. (Lockdown)
- Vaselov didn't know the specifics, but he knew that he was in bad shape because everyone was being so careful not to tell him anything. He knew he wasn't going to live for very long. (Lockdown)
- He asked Daniel to send a letter he'd written to his sister after the lockdown ended, knowing he wouldn't be able to do it himself. (Lockdown)
- A week or so later, Vaselov noticed that the power was flickering, and then that the self-destruct was set (the countdown was announced over the PA). He got up out of his bed to see what he could do to help. (Lockdown)
- He headed straight for the gateroom, and when he saw Jack (possessed by Anubis) standing in front of the ramp and an active wormhole, he charged in and tackled Jack, getting his sidearm away from him (pistol, not zat). (Lockdown)
- He knew Anubis needed a body to go through the gate, and gave him an ultimatum: use Vaselov's, or Vaselov would kill Jack and himself, leaving Anubis with no options. Anubis went for it, and re-possessed him. (Lockdown)
- Vaselov's sacrifice wasn't in vain Sam had reprogrammed the dialing sequence, and sent Anubis through to a world where the stargate was on a glacier so cold that Vaselov went to his knees and froze to death just a few steps through the stargate. (Lockdown)
- Added to Misc. Tau'ri:
- Mrs. Connors:
- One of Teal'c's neighbors when he briefly lived in an apartment building -- she lived in #405, with a cat. (Affinity)
- She saw both his encounters with Krista's boyfriend Doug, including the second one when Teal'c told Doug he'd kill him where he stood if he ever hurt Krista again. (Affinity)
- Doug X:
- Krista James's boyfriend. (Affinity)
- He had a tendency toward being drunk and abusive. According to Krista, it started after he lost his job. (Affinity)
- She broke up with him at one point, but took him back after a couple of weeks. (Affinity)
- He appears to have been remarkably stupid, telling Teal'c on two separate occasions that he'd hurt him (Teal'c) if he got in the way of Doug and Krista's relationship. Both times, Teal'c was wearing shirts that bared his arms up to the shoulder, if his general build hadn't been enough to give away the fact that he's a solid mass of muscle. (Affinity)
- The second time was after Doug had hurt Krista's wrist just as she took him back -- Teal'c had seen the injury and was angry about it, and responded to Doug's threat by saying that if he ever injured Krista again, Teal'c would kill him. (Affinity)
- The next day, Krista killed him using the lok'nel Teal'c had been teaching her. (Affinity)
- Eric:
- A boy living in Teal'c's neighborhood when Teal'c was living offbase. He knew Teal'c well enough to call him " T" . (Affinity)
- He was impressed with the way Teal'c handled the thee guys going after one other guy. (Affinity)
- When Teal'c hesitated rather than go after a purse-snatcher, Eric was very disappointed -- he perked up after Teal'c beaned the guy with an avocado. (Affinity)
- When Teal'c moved out a short while later, Eric helped him carry boxes down to the car, using his skateboard as a dolly. Before Teal'c left, he showed him the underside of the skateboard -- he'd painted a serpent in a circle, like Teal'c's tatto, on it. (Affinity)
- Krista James:
- She lived next door, in apartment 402, when Teal'c briefly lived offbase. (Affinity)
- She and Teal'c were friends -- she brought him cookies and made him lasagna, he fixed her pipes. (Affinity)
- She had a boyfriend, Doug. There were times he would get drunk and/or abusive -- at one point he was loud and drunk enough standing in the hallway that Teal'c had come out to see if she needed help. At some point after that, she broke up with him, deciding enough was enough. (Affinity)
- After breaking up with Doug, she found Teal'c in the park doing lok'nel (martial arts training), and asked him to teach her. (Affinity)
- The lessons went on, apparently daily, for a couple of weeks -- she got fairly proficient at it very quickly. (Affinity)
- Although nothing apparently happened between them, the atmosphere was getting pretty romantically charged toward the end. (Affinity)
- About two weeks after breaking up with Doug, she took him back -- he hurt her wrist at some point right around then. (Affinity)
- The next day, she killed Doug, using the lok'nel Teal'c had been teaching her, then sat down outside Teal'c's apartment to wait for him. When Teal'c came home and found her, she told him she'd kicked Doug out and that she needed to get away because she couldn't think there -- she asked him to go with her, and convinced him to get in a car with her and just drive, taking the whole weekend to be anywhere else. (Affinity)
- When they got to a motel she finally kissed him, and they spent the night together.
- By morning, she was gone -- she wound up being held by Trust agents, but it's not clear whether she'd taken off on her own before they snatched her. (She has to have at least left the motel room, though -- it's highly unlikely that Teal'c wouldn't have woken up if it happened in the room. (Affinity)
- She was very scared when the Trust had her -- she had no idea who they were or what they wanted, only that they were somehow using her against Teal'c. (Affinity)
- She was zatted along with Daniel after the Trust got what it wanted, but she never saw the zat itself. (Affinity)
- After it was all over, she presumably got off with self-defense for Doug's death, because she was walking around free when Teal'c was leaving (and gave no indication that she was expecting prison or even a trial). (Affinity)
- Pete Shanahan:
- After several months of dating Sam (definitely at least five, probably no more than seven), Pete " puts in for a transfer" to Colorads Springs PD (this can't be accurate as spoken -- presumably he applied to the CSPD, and will quit the Denver force if he gets the job). (Affinity)
- He also bought her a ring and sprang it on her during a walk in the park, without talking to her about marriage beforehand. (Affinity)
- He was pretty patient about it -- after two weeks she still hadn't given him an answer, and he didn't get pushy, just said okay when she said she needed more time to work some things out. (Affinity)
- When Sam asked for his help investigating the murder of the man Teal'c was susptected of killing, he did everything he could. (Affinity)
- He apparently got the investigator's report, because he had crime-scene photos and knew what conclusions had been drawn. (Affinity)
- He visited the crime scene to do his own investigation. (Affinity)
- He used Sam's lockpicks to break into the apartment across the street, where he figured that surveillance would have been set up if anyone was staking Teal'c out. (Affinity)
- When there was nothing to see in the room, he went a different direction -- checking out local pizza places for new repeat customers. From there, he got a license plate off a security camera, leading to a rental car place where it had been rented with a carefully faked ID. The rental had satellite tracking, and he told Sam exactly where the car was now. (Affinity)
- When the rescue team went in, the bad guys had vanished into thin air, startling Pete a bit -- he recovered with pretty good grace, though. (Affinity)
- After the rescue, such as it was, Sam accepted his proposal while they were standing behind a truck talking. Pete triple-checked to make sure she was serious. (Affinity)
- Added to Goa'uld:
- System Lords:
- Anubis:
- Appearances were wrong Anubis didn't die over Anatarctica after all. (Lockdown)
- The forcefield holding his energy together on the physical plane was destroyed, but since he was still partly ascended, he survived, as pure energy. (Lockdown)
- Using his ascended powers to leave Earth for his powerbase would have alerted the Ancients, who would have come after him. In order for him to interact with the physical world, though, he needed a physical form -- either a host, or a new forcefield. (Lockdown)
- Incredibly skilled at taking over a host with no one noticing -- he suppressed them completely, immediately, but must have either maintained a link or " read" a great deal of their history, mannerism, speech patterns, etc. in the split second of blending. (Lockdown)
- When debris from his ship (containing his energy form) drifted close enough to the International Space Station, he took his chance and moved over, infesting one of the cosmonauts. (Lockdown)
- The cosmonaut returned home and got sick pretty soon, his body unable to contain the raw energy of Anubis's half-ascended form. Before he died, Alexi Vaselov visited him, and Anubis jumped hosts. (Lockdown)
- He requested a transfer to the SGC, trying to gain access to the stargate. The Russian government was thrilled and immediately started applying pressure to put " Vaselov" on a team, but to no avail Jack refused to grant " Vaselov's" requests to go through the gate, either as a team member or an observer. Anubis was running out of time Vaselov's body had started to fail. During a conversation in " Vaselov's" quarters with Daniel, he collapsed, and when Daniel reached to see if he could help Vaselov, Anubis jumped bodies. (Lockdown)
- While in Daniel he had his best shot of going through the stargate Daniel was scheduled to go offworld with another team, and Anubis could have just walked right through. The new doctor was worried that Vaselov might be contagious, though, and Jack shut down the stargate moments before Anubis would have been free, ordering Daniel back to the infirmary to be checked out. Anubis grabbed one of the SG team members he was standing near as a hostage, demanding that the gate be reactivated. Instead, Teal'c zatted him, then Jack shot him in the shoulder when he didn't stay down. Anubis jumped ship again. (Lockdown)
- He went into Lt. Evans, a nurse on Daniel's surgical team, and stayed in her for an unspecified time (at least an afternoon, and probably not much longer than that, since she was checked at least a day later and had no symptoms). (Lockdown)
- At some point, he transferred into Airman Malcolm McCaffrey. (Lockdown)
- He missed his scheduled mandatory physical and remained unaccounted for, triggering suspicions. (Lockdown)
- When the search for him was underway, he ambushed an SF walking alone, slamming him into a wall and taking his sidearm. (Lockdown)
- He headed for the control room, shooting the SF on guard near the bottom of the stairs. (Lockdown)
- Jack, Sam, and Teal'c arrived in time for Jack to zat him before he could get the technician on duty to dial the gate (he had a gun to the back of the man's neck). (Lockdown)
- Anubis abandoned McCaffrey's body and headed into the walls. (Lockdown)
- When the base went to Sam and Daniel's " zoned" configuration to force him to use his ascended powers rather than being able to access the stargate through just one person, Anubis went quiet for a while. Six days later, Jack made a base-wide announcement that he had presidiential authority to keep the lockdown going indefinitely, implying that he fully expected them to be there for more than a month. Anubis headed straight for Sam and infested her. (Lockdown)
- He took out several SFs (stunned, not killed) and gained access to a control room in Zone 3 that got him into the system he unsealed the corridors between the zones and set other timed commands into the system. When Daniel got in his way, he zatted him.
- He made it to Zone 2 (where the stargate was), but Jack zatted Sam before he could continue his plan. (Lockdown)
- He shifted bodies again, into Jack. (Lockdown)
- Inside Jack, he took Major Kearney with him to the room with the manual self-destruct, and ordered Kearney to ready his key. Kearney obeyed, and they set a five-minute self-destruct. Anubis zatted him immediately afterward. (Lockdown)
- Anubis set up a remote dialer for the gate and walked into the gateroom just as the wormhole was opening.
- Vaselov charged into the gateroom before he could even set foot on the ramp, and tackled him when they came back up, Vaselov had Jack's sidearm (pistol, not zat), and was giving him an ultimatum: Anubis could have Vaselov's body to go through the stargate, or Vaselov would kill both Jack and himself, leaving Anubis no options (and giving SGC personnel plenty of time to start locking things down again, so Anubis would lose his chance). (Lockdown)
- Anubis went for it, leaving Jack and re-possessing Vaselov. (Lockdown)
- He made it through the gate, but without realizing that Sam had had time to reprogram the dialing sequence. He wound up on a snowplain in temperatures cold enough to kill Vaselov (wearing no protective clothing) only a few steps away from the gate -- he froze solid after falling to his knees. (Lockdown)
- Anubis isn't dead, but is likely trapped on this world for a good long time, unless he's willing to risk the wrath of the Ancients to escape -- unlikely. (Lockdown)
- Baal:
- At some point during his assumption of Anubis's territories, armies, and technology, Baal got hold of his holographic equipment. (Zero Hour)
- He took advantage of a situation some of his Jaffa had noticed -- SG-1 had gone radio silent on a planet where Baal happened to have sent an al-kesh, and they monitored enough radio chatter to know that the team was missing and hadn't been found by search parties. Baal promptly sent a holographic image of himself to the SGC with an ultimatum: send Camulus to the planet he specified if they wanted to see SG-1 alive again. (Zero Hour)
- He gave Jack one day to make up his mind, and vanished. (Zero Hour)
- He returned after the deadline had passed, cranky that Jack hadn't contacted him, to find the SGC literally in the dark the power was out. Jack explained that they were unable to dial out at the moment, and there was nothing he could do about it. Baal got pissy about Jack's attitude, but gave him one more day anyway. (Zero Hour)
- Knowing perfectly well that he didn't have SG-1 -- they'd been ringed down below the surface and been trapped, which he figured out from radio chatter during the search for them -- Baal left a contingent of Jaffa in ambush at the stargate in case they escaped, to maintain his leverage over the situation. They attacked SG-1, but didn't manage to stop them from going home. (Zero Hour)
- Baal did eventually wind up with Camulus, who headed straight for him with a ZPM that Camulus thought was booby-trapped Camulus hoped that Baal would trigger the trap and die. (Zero Hour)
- The ZPM Camulus brought wasn't the tainted one, however -- it was the dead one, with no charge left in it at all. (Zero Hour)
- Camulus:
- He was being held at another facility, not the SGC they sent him to the SGC when Baal asked for him in exchange for the safe return of SG-1. (Zero Hour)
- He was not happy that he was being treated as a prisoner, after seeking asylum. (Zero Hour)
- When Jack told him Baal wanted to trade for him, Camulus said he didn't know why (more accurately, he said there were " many possible reasons" without picking one in particular), and said trading him was a waste of time -- Jack couldn't trust Baal, and his friends would never be returned safely to him.
- Jack had him brought to the stargate and stood him in front of an active wormhole, giving him one last chance to talk before he shipped him off to Baal Camulus didn't blink, and Jack had him sent back to his cell. (Zero Hour)
- Afterward, Camulus changed his tune, asking to speak with Jack. He said it wasn't safe for him to remain, because Baal wouldn't stop at threats if he were truly so determined to seek revenge against Camulus. He offered to leave Jack asked for something in return.
- Camulus offered the location of a planet with an Ancient device, although he'd never figured out how to make it work. He said maybe the SGC could.
- When Jack asked if that was why Baal was after him, he admitted he'd once made the mistake of bragging about finding the device in front of Baal at a meeting of the System Lords, although he'd never disclosed the location.
- When the device turned out to be genuine (and included a ZPM, although Camulus didn't know what that was), and as soon as the base had power again, Jack intended to honor his part of the deal and let Camulus go. Camulus was in the gateroom waiting for the dialing process to end when Jack got a call saying there was a problem with the ZPM he cancelled Camulus's trip. (Zero Hour)
- Camulus at first denied all knowledge of the fact that the ZPM had been booby trapped, never mind that he had done it. When Jack called him on it, he repeated Jack's words at the stargate, when Jack was bluffing him: " Worth a try." (Zero Hour)
- Jack made a deal with him: he'd let Camulus go, if Camulus would take the booby-trapped ZPM to Baal and offer it in exchange for SG-1. This would allow Camulus to kill Baal, and take his territories. Camulus went for it. (Zero Hour)
- SG-3 escorted him, with the ZPM, to another planet, where they intended to wait for SG-1. (Zero Hour)
- What Camulus didn't know was that Jack had switched the tainted ZPM for the dead one -- there was no way it would kill Baal, or Baal could use it as a weapon against Earth if he figured it out. Baal was likely not happy with Camulus about this. (Zero Hour)
- Added to Goa'uld language:
- avidan
- " the gods are just" (from an ancient Goa'uld dialect, according to Teal'c -- Icon)
- grel-kar
- no translation given (Icon)
- keltesh:
- a flanking attack from two sides (Icon)
- kree-nor
- no translation given (Icon)
- lo assak
- no translation given (Icon)
- lok'nel
- an ancient form of martial arts training. (Affinity)
- ring kol nok:
- Added to Tok'ra:
- Culture:
- Despite severing official ties with the SGC, the Tok'ra didn't cut off all contact. The SGC contacted them (with no apparent difficulty) looking for information about where Baal might be holding SG-1 the Tok'ra didn't have any info to give them. (Zero Hour)
- Added to Jaffa:
- Culture:
- Rebellion:
- Still in contact with the SGC, however tenuously, even after official ties were broken. Some Jaffa once loyal to Anubis got word of a planet in Anubis's former domain to SG-1 -- a planet that Baal apparently hadn't discovered yet. They also passed along a device that allowed SG-1 access to the hidden base on the planet. Later, the SGC contacted them looking for information about where Baal might be holding SG-1, but the rebels had no information for them. (Zero Hour)
- Marriage customs:
- It's possible to " put aside" a marriage in order to remarry -- Drey'auc did this after Teal'c had been gone for some time, to marry Fro'tak. (Family)
- It isn't clear if this is only possible when one partner isn't available (and is unlikely to be available anytime soon) to agree to a divorce, since there are other options available to couples where both are present (the pledge break, as mentioned in Affinity).
- On Chulak, at least, if problems between a man and a woman can't be resolved, a " pledge break" is required. It must be requested by one and granted by the other. (Sounds like a relatively uncomplicated divorce.) (Affinity)
- If the request isn't granted, " a weapon is required" , according to Teal'c. (Affinity)
- Teal'c specifically replied with " on Chulak" when Sam asked him how Jaffa couples handle their problems -- it's not clear if this custom isn't widespread among Jaffa in general, or if Teal'c was just being careful to answer only with knowledge he had firsthand about the particular part of the culture he grew up in. (Affinity)
- Added to Ancients:
- Technology:
- ZPM:
- Zero Point Module. A power source that draws its energy from subspace. (Zero Hour)
- (personal aside: I know this got named in the Atlantis premiere, but I haven't touched that yet, so...)
- It's the only thing powerful enough to activate the Ancient defense weapons on Earth. (Zero Hour)
- Added to Misc. Humans:
- Amrans:
- Planet: Amra (SGC designation unknown)
- (nb: This is possibly the name of the country, not the planet, but it's all I've got so I'm doing with it.)
- SG-5 brought two (unnamed) representatives from Amra back to the SGC to discuss a pending trade agreement. (Zero Hour)
- The planet (country?) appeared to be split into factions, which, while not at war with each other, clearly had some negative feeling for each other.
- The representatives at the SGC came from different areas -- one was from the plains, one was not (and was incredibly superior about that fact). (Zero Hour)
- The plainsmen held that the Plains of Goran were sacred that belief wasn't widespread outside the plains, apparently. (Zero Hour)
- When Jack locked them into a room together after an hour of " negotiating" (bickering), they were appalled. (Zero Hour)
- By the next morning, they were beyond appalled, they were furious. They demanded to be let go immediately, swearing that there would never be a trade agreement between their government and Earth's now. Jack left them locked up. (Zero Hour)
- An unspecified number of days later, Mark Gilmor let them go they were apparently much more amenable to the idea of negotiating. (Zero Hour)
- Randians, Caledonians:
- General info:
- Planet: local name unknown, SGC designation unknown.
- The geopolitical situation consisted of two nations -- the Rand Protectorate and the Caledonian Federation. SG-1 dealt mainly with the Rand Protectorate, which is where the stargate was housed. (Icon)
- The two nations had been in a state of cold war for decades before SG-1 showed up, with enough weaponry to wipe each other off the face of the planet. (Icon)
- Less than three months of SG-1's arrival, the situation had reached crisis levels the Rand Protectorate was in the hands of religious fanatics, and the Caledonian Federation was feeling threatened enough to begin first strikes. The war destroyed much of the Rand Protectorate. (Icon)
- Rand Protectorate:
- Their civilization was roughly on a technological and cultural par with the United States in the 1950s or 1960s when the SGC made first contact. (Icon)
- Electricity, radio communications, radar, possibly rudimentary computers, long-range missiles, projectile weapons (rifles), a Cold War regulated by a mutually-assured-destruction scenario.
- No apparent visual communications, though (television, etc.). (Icon)
- More than 150 years ago, the Great Ring of Avidan -- the planet's stargate -- was discovered in the Kirellian Wastelands, in Rand Protectote territory. (Icon)
- The Randians put it in a museum courtyard, as the highligh of the antiquities collection. (Icon)
- They believed it to be thousands of years old, and part of ancient religious ceremonies. The theory was that the symbols on the gate itself were the names of the gods, although no one had been able to decipher them. (Icon)
- Their history told of a period when gods ruled their world, with the Great Ring as a power source. Modern Randians believed that to be merely legend. (Icon)
- The stargate was definitely the main symbol of the old religion, and Gareth clearly spoke of " gods" rather than one or even two specific gods, so it's possible that this world didn't belong to just one Goa'uld, but instead was visited by many (like Earth). (Icon)
- At some point, they went through an " Age of Enlightenment" , when apparently they abandoned many of their older religious beliefs (possibly all religious beliefs, for most of the population? Unlikely, given human nature, but possible.) (Icon)
- Only a few people held to the old beliefs -- religious fundamentalists. (Icon)
- They believed all life on the planet was created by the old gods, and that one day the gods will return and reward them for their faith. (Icon)
- Before the SGC made contact, they were considered zealots who took the old writings too literally. (Icon)
- After the stargate was activated and rumors about it started to spread, they gained more followers. One rebel leader in paticular -- Soren -- managed to unite all the fundamentalist factions under him, becoming a powerful figure in the country. (Icon)
- Soren started a religious uprising as more fundamentalists turned to him for leadership, and his troops started moving on urban centers and municipalities, successfully taking over many of them. (Icon)
- The military moved in to " pacify" those areas, wanting to get their cities back from the hands of religious madmen. (Icon)
- In the Rand military, " blue" was the second-highest level of alert status. (Icon)
- Civil unrest, and even rebel militia activity, wouldn't ordinarily be enough to trigger that a blue-level alert. (Icon)
- After Soren's troops took over many municipalities and civil unrest had broken out in several urban centers, the Caledonian Federation got nervous, and went to a high military alert status. In response, the Rand Protectorate went to " blue" , to match them. (Icon)
- Soren's troops eventually took control of every major city, including parts of the capital. The government had the stargate moved to a secure bunker to try to keep it out of his hands. (Icon)
- Caledonia shifted its alert status, fully deploying and priming their missile systems. Rand responded in kind. (Icon)
- Minister Treydan of Caledonia warned Commander Gareth that if any of Rand's weapons systems fell into the wrong hands, Caledonia would not feel safe (strongly implying that they'd attack). (Icon)
- Immediately after the warning, Gareth got word that rebel forces had likely taken over a missle deployment facility. (Icon)
- The Caledonians had noted the explosion at the facility Treydan told Gareth that Caledonia could take no chances, and were targeting all of Rand's missile bases. The only way to keep the situation from escalating into all-out war was for Rand not to retaliate. (Icon)
- Soren's forces took control of a missile site and launched a counter-attack, escalating the situation into a full-scale war. (Icon)
- Both sides sent a widespread radio-jamming signal out, which lasted past the end of the war. (Icon)
- By the time it was all over, all of Rand's cities had been leveled, and estimates were that only a fraction of the population had survived, existing largely in outlying areas. (Icon)
- Soren had absolute control over what was left Gareth was dead and the military was in tatters. (Icon)
- Once they were in charge, the rebel troops began searching the region (around the capital, at least) for survivors, executing anyone whom they suspected of being loyal to the old government. (Icon)
- About six weeks after the war, Daniel managed to contact the SGC with a plan to retake the bunker Jack approved it, and Jared Kane agreed to go along with it. It worked. When Soren emerged from the bunker (armed but not threatening), Kane killed him where he stood, and the loyalists retook control of the country. (Icon)
- Daniel promises Kane that the SGC will be back to help them rebuild. (Icon)
- Caledonian Federation:
- Presumably at about the same level of technological advancement as the Rand Protectorate. (Icon)